#include "PCH.h"
#include "HeroCreateScene.h"
#include "SceneMgr.h"

HeroCreateScene::HeroCreateScene(const std::string &name) :
	IScene(name)
{
}


HeroCreateScene::~HeroCreateScene(void)
{
}

void HeroCreateScene::doInit()
{

}
bool HeroCreateScene::doRun()
{
	_mgr->SetScene("Game");
	return true;
}
void HeroCreateScene::doClose()
{

}